Per favore, ruota il dispositivo

Virtual fashion events need real-world scenographers

The pandemic hit events hard worldwide. For the fashion world, it has meant rethinking and virtualizing some of its most iconic moments. But the road ahead is still unclear. What about scenography?

Fashion, as we know, is not just about clothes. It is mostly about fascination, which comes from clothes and from everything that surrounds them. Fashion events are often akin to theatrical enactments or artistic installments. This might explain why the lockdown proved so stifling for the creativity of fashion directors. There’s one thing we can’t overlook, even in a virtual world: scenography.

Fashion shows and the role of scenography

If you have been to a really good fashion show, you know how scenography can augment the presence of the collection and take you to the world the designer had in mind. Ambitious fashion shows often see the creative director working together with the scenographer in order to create immersive catwalks that make the experience memorable.

Just think of the fashion show held by Chanel inside the Cinecittà Studios in Rome for the launch of the Kolossal collection. Creative Director Karl Lagerfeld wanted something stunning, so the scenography team recreated a street in Paris complete with storefronts, sidewalks, streetlamps. Everything was then painted in grayscale, allowing the clothes to stand out. This titanic creative effort brought the audience into another world, letting the history and spirit of Chanel permeate the event.

Fashion going virtual? We are not quite there, yet

Since the pandemic spread, event after event have been cancelled, including all Fashion Weeks. The maisons haven’t had a lot of time to adapt, so the response has been varied. Just as the business world was turning to webinars and videocalls, fashion turned to livestreaming performances. Some were more artful like this one from Hermés.

We also saw a lot of panels, interviews, behind the scenes videos. A lot more talking than we are used to in fashion, honestly. Some good, some bad, but hardly immersive.

Gucci, among others, tried to break the mould and experiment, with a 12-hours live show that was more an art installation than a défilé.

Still, among all these creative attempts, you can’t help missing the grandeur of the physical fashion shows. A lot of stimuli, not so many emotions. Is there any other way to engage people?

The true virtual events are happening elsewhere

While fashion was resorting to livestreaming and webcams, music events were making waves somewhere else. Precisely, the watershed moment was Travis Scott’s concert inside Fortnite. Even though it lasted around 10 minutes, the event was powerful and immersive, with millions of people not just sitting and watching but inhabiting the space.

This is a growing trend: similar events are being held inside other virtual worlds like Minecraft or Roblox (which won’t probably host a fashion show, though).

Scenography played a major part in Travis Scott’s concert. Rigorous and yet liberated from physical constraint, it built amazing environments meant to be explored and interacted with. A gigantic Travis Scott was towering over Fortnite players and always visible, while the surrounding island would change in light and atmosphere according to the track being played.

This kind of event looks very promising for fashion, too, as it would allow creative directors to let their imagination roam free, while giving attendees a certain degree of freedom. If this meets VR, the experience could be groundbreaking.

Immersive virtual events can benefit from the skills of real-world scenographers: their know-how can be easily applied to a virtual space who know how a person relates to her surroundings and what emotions can be triggered by the environment.

This might be the future: fashion should catch the opportunity and lead the way.

Andrea Sublimio Producer & Set Designer
AUTHOR:

Andrea Masci
Producer & Set Designer

An expert in designing props and sets at every degree of complexity, from tiny to gargantuan, Andrea gives ideas a shape and volume.

BROWSE MORE ARTICLES

You read what we think.

Now see what we can do.